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	<title>Comments on: The Future of Advertising: Playing Games</title>
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	<link>http://www.mpdailyfix.com/the-future-of-advertising-playing-games/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=the-future-of-advertising-playing-games</link>
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		<title>By: miller</title>
		<link>http://www.mpdailyfix.com/the-future-of-advertising-playing-games/comment-page-1/#comment-36156</link>
		<dc:creator>miller</dc:creator>
		<pubDate>Wed, 29 Apr 2009 05:10:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.mpdailyfix.com/the-future-of-advertising-playing-games/#comment-36156</guid>
		<description>Hi,
One thing that a lot of people have missed in this recent economic down turn is the fact that in-game money for all of the massive mutliplayer online role playing games has not been effected. I guess it just shows how strong and stable the computer game industry really is.
Miller
Virtual Currency
</description>
		<content:encoded><![CDATA[<p>Hi,<br />
One thing that a lot of people have missed in this recent economic down turn is the fact that in-game money for all of the massive mutliplayer online role playing games has not been effected. I guess it just shows how strong and stable the computer game industry really is.<br />
Miller<br />
Virtual Currency</p>
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		<title>By: Neil Anuskiewicz</title>
		<link>http://www.mpdailyfix.com/the-future-of-advertising-playing-games/comment-page-1/#comment-36155</link>
		<dc:creator>Neil Anuskiewicz</dc:creator>
		<pubDate>Mon, 14 Jul 2008 20:01:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.mpdailyfix.com/the-future-of-advertising-playing-games/#comment-36155</guid>
		<description>E meglio da giocare varie volte giornalieri.
</description>
		<content:encoded><![CDATA[<p>E meglio da giocare varie volte giornalieri.</p>
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	<item>
		<title>By: Valeria Maltoni</title>
		<link>http://www.mpdailyfix.com/the-future-of-advertising-playing-games/comment-page-1/#comment-36154</link>
		<dc:creator>Valeria Maltoni</dc:creator>
		<pubDate>Mon, 14 Jul 2008 19:55:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.mpdailyfix.com/the-future-of-advertising-playing-games/#comment-36154</guid>
		<description>That&#039;s a pretty large number for one week. A testimony to your abilities to spread the word and the fun component of Smackdown.
I could see how addictive it can get from just trying!
</description>
		<content:encoded><![CDATA[<p>That&#8217;s a pretty large number for one week. A testimony to your abilities to spread the word and the fun component of Smackdown.<br />
I could see how addictive it can get from just trying!</p>
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	<item>
		<title>By: Neil Anuskiewicz</title>
		<link>http://www.mpdailyfix.com/the-future-of-advertising-playing-games/comment-page-1/#comment-36153</link>
		<dc:creator>Neil Anuskiewicz</dc:creator>
		<pubDate>Mon, 14 Jul 2008 19:55:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.mpdailyfix.com/the-future-of-advertising-playing-games/#comment-36153</guid>
		<description>E divertimento da giocare. Gradico giocare giornaliere.
</description>
		<content:encoded><![CDATA[<p>E divertimento da giocare. Gradico giocare giornaliere.</p>
]]></content:encoded>
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	<item>
		<title>By: Tim Brunelle</title>
		<link>http://www.mpdailyfix.com/the-future-of-advertising-playing-games/comment-page-1/#comment-36152</link>
		<dc:creator>Tim Brunelle</dc:creator>
		<pubDate>Mon, 14 Jul 2008 19:21:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.mpdailyfix.com/the-future-of-advertising-playing-games/#comment-36152</guid>
		<description>Valeria,
Very kind of you to write about Viking Smackdown! As of today, a week from the launch, we&#039;ve had over 25,000 people play Smackdown. It&#039;s still ranked as a &quot;staff favorite&quot; within the web-apps on the Apple App Store. And our logs tell us quite a few people are playing the game for over an hour at a time!
We&#039;ve got phase 2 and 3 components of the contest to roll out...that&#039;s the social media side of things. I&#039;ll keep you posted as the story and the data continue to evolve.
Thanks!
Tim
</description>
		<content:encoded><![CDATA[<p>Valeria,<br />
Very kind of you to write about Viking Smackdown! As of today, a week from the launch, we&#8217;ve had over 25,000 people play Smackdown. It&#8217;s still ranked as a &#8220;staff favorite&#8221; within the web-apps on the Apple App Store. And our logs tell us quite a few people are playing the game for over an hour at a time!<br />
We&#8217;ve got phase 2 and 3 components of the contest to roll out&#8230;that&#8217;s the social media side of things. I&#8217;ll keep you posted as the story and the data continue to evolve.<br />
Thanks!<br />
Tim</p>
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		<title>By: Valeria Maltoni</title>
		<link>http://www.mpdailyfix.com/the-future-of-advertising-playing-games/comment-page-1/#comment-36151</link>
		<dc:creator>Valeria Maltoni</dc:creator>
		<pubDate>Mon, 14 Jul 2008 16:40:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.mpdailyfix.com/the-future-of-advertising-playing-games/#comment-36151</guid>
		<description>I appreciate the comment, Lewis.  I think games are still unexplored and underestimated. As the statistics show, when well-executed as you share, they can really get the ball rolling on engagement.
It was Plato who said that we learn more in one hour of play....
</description>
		<content:encoded><![CDATA[<p>I appreciate the comment, Lewis.  I think games are still unexplored and underestimated. As the statistics show, when well-executed as you share, they can really get the ball rolling on engagement.<br />
It was Plato who said that we learn more in one hour of play&#8230;.</p>
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		<title>By: Lewis Green</title>
		<link>http://www.mpdailyfix.com/the-future-of-advertising-playing-games/comment-page-1/#comment-36150</link>
		<dc:creator>Lewis Green</dc:creator>
		<pubDate>Mon, 14 Jul 2008 14:18:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.mpdailyfix.com/the-future-of-advertising-playing-games/#comment-36150</guid>
		<description>Valeria,
I&#039;ve been thinking about creating a game on my blog and/or website for quite some time. Not being a techie, I&#039;m not sure of the best way to do so.
Tim&#039;s idea is really smart. In addition to launching a game relevant to his business, it ties in an incentive (trip to Minnesota) also relevant to the game and employs social networking to announce the results. Very smart!
</description>
		<content:encoded><![CDATA[<p>Valeria,<br />
I&#8217;ve been thinking about creating a game on my blog and/or website for quite some time. Not being a techie, I&#8217;m not sure of the best way to do so.<br />
Tim&#8217;s idea is really smart. In addition to launching a game relevant to his business, it ties in an incentive (trip to Minnesota) also relevant to the game and employs social networking to announce the results. Very smart!</p>
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